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Old 25.03.2003, 13:11   #1
Игроман Заядлый - 1шт. ;)
 
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Default WCG 2003 Preliminary Rule-Unreal Tournament 2003

1. Game Version
Unreal Tournament 2003 Version 2199
Digital Extremes Unreal Tournament 2003 Bonus Pack (DE Map Pack)
WCG 2003 special edition of TTM (will be released)

2. General[LIST=a][*] Competition Method :
1 vs 1 Free League (Team Deathmatch)[*] Match Length:
15 Minutes (if tied after regulation : Sudden death, no time limit)[*] Match Rules:
Timelimit 15
Fraglimit 0
No Superweapons
No Adrenaline[*] Official Maps:
DM-Antalus,
DM-Compressed,
DM-Curse3,
DM-Insiduous,
DM-DE-Grendelkeep,
DM-DE-Ironic[/LIST=a]

3. Tournament Server Setting[LIST=a][*] General[/B]
GoalScore=0
TimeLimit=15
GameSpeed=1.000000
MaxClientRate=25000.0
AllowDownloads=False
MinigunLockDownFactor=0
LinkLockDownFactor=0
NetServerMaxTickRate=35
Serverlog=on
SpawnProtectionTime=0.0
bPlayersMustBeReady=True
bAllowTaunts=False
bForceRespawn=True
bWeaponStay=False
bAllowBehindView=False
bAllowWeaponThrowing=False
bTranslocator=False
[*] WCG 2003 Tournament Mod or Mutator (will be released or TTM Style)[/B]
Voting Map Enabled
Warm-up 10 Min (Time-limited Warm-up)
Hud & Scoreboard Improvements Enabled
Bright Skins Enabled
Hitsounds Off[/LIST=a]

4. Client Setting x
WCG 2003 special edition of TTM (will be released) x
Take After-game Screenshot Enabled
Record a Demo in each match Enabled
Track Personal Weapon Stats Enabled
Display Personal Weapon Ststs Enabled
Use TTM's Brightskins Enabled

5. Not allowed Console and Config Commands
DetailTexMipBias
DefaultTexMipBias
MaxTimeMargin
Behindview

6. Disconnections[LIST=a][*] Disconnection:[/B]
Any disconnection of the connection between
match players due to System, Network, PC, Power problems/issues[*] Intentional Disconnection:[/B]
Upon judgment by the referee, any
offending player will be charged with a loss by forfeit[*] When any disconnection occurs: [/B]
* If disconnection occurs within 5 minutes of start of match :
- match restart
* If disconnection occurs after 5 minutes of start of match:
- If both players agree to a match restart, the match will be restarted.
- If both players cannot reach an agreement, the winner will be
determined by a referee after the analysis of the match replay file.[/LIST=a]
7. Penalty for Unfair Play [LIST=a][*] Unfair Play[/B]
1) Use of any map hack program
2) Intentional disconnection
3) Use of any settings exceeding standard and permitted settings
4) During the course of any match, the operations and/or referee staff
may determine other actions to embody unfair play at any time.[*] Upon discovery of any player committing any violations regarded
as unfair play, that player will be disqualified from the tournament.[/B][/LIST=a]
8. These rules are the rules for the WCG 2003 Preliminary and can be subject to modification in the following aspects. [LIST=a][*] Use of most recent patch version/release of each official game[*] In-game settings and required factors necessitated by use of most recent patch version/release[*] Cheat Protection Program release and/or cheat protection functions[*] Game settings and/or operations guidelines dictated by differences between online and offline tournaments [*] Any modifications deemed required by the corresponding national organizer[/LIST=a]

Last edited by [email protected]=-; 25.03.2003 at 13:51.
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